Daz Importer version 1.4

This is the main documentation side for the stable version 1.4. Documentation for the previous version 1.3 can be found here.


The DAZ importer is a tool for importing native DAZ Studio files (DAZ User File *.duf, DAZ System File *.dsf) into Blender. It also contains some tools to make the assets more animation friendly.

The script has mainly been tested with DAZ Studio 4.10 and Blender 2.79a and Blender 2.80 on Windows 7.

Links to download pages

Repository: https://bitbucket.org/Diffeomorphic/import-daz

Development version as a zip file: https://bitbucket.org/Diffeomorphic/import-daz/downloads/

Stable version 1.4: https://www.dropbox.com/s/dvredkkiyyp1rp8/import-daz-v1.4-20190807.zip

  Instructions:
  1. Save the zip file somewhere on your computer.
  2. In Blender, go to File > User Preferences > Add-ons
  3. Press Install From File... and select the zip file.
  4. Enable the DAZ importer. 
  5. In the Settings panel, set up all DAZ library paths.
  6. In Daz Studio, install the export basic data plug-in, included in the zip file.
  7. Save the Daz scene as a .duf file.
  8. Export basic data with the provided add-on to a .json file with the same name as the .duf file. 
  9. In Blender, import the .duf file with Mesh Fitting set to Json file.

  Documentation / Tutorials:

  1. Installing the Blender add-ons.
  2. Installing the DAZ Studio plugin. 
  3. Setting up DAZ library paths.
  4. Export from DAZ Studio
  5. Import into Blender
  6. Setup Panel
    1. Corrections Section
    2. Materials Section
    3. Morphs Section
    4. Finishing Section
  7. Advanced Setup Panel.
    1. Low-Poly Section
    2. Visibility Section
    3. Rigging Section
    4. Morphs Section 
    5. Hair Section
  8. Settings Panel.
  9. Utilities Panel.
  10. Posing Panel.
  11. Add-ons
  12. Frequently Asked Questions.

License

License information

6 kommentarer:

  1. Thank you so much!
    Got a question though, is there a way to set the MHX game engine rig instead of the default one? Thanks!

    SvaraRadera
    Svar
    1. Sorry, but what is the MHX game engine rig? It is not something I recall making, be perhaps I'm just going senile.

      Radera
  2. Thank you for your hard work!

    SvaraRadera
  3. Convert to Rigify:
    Switch Rotation-Pole, among other buttons, do nothing except deselect all objects.

    SvaraRadera
  4. Convert to Rigify:
    Switch Rotation-Pole, among other buttons, do nothing except deselect all objects.


    I'm sorry. It was a misunderstanding.

    SvaraRadera