There has been lots of progress since version 1.5.0 of the DAZ Importer was released half a year ago, and it is time for a new stable release. Among the highlights of the new release we mention:
- Hair improvements, both for fibermesh hair, strand-based hair, and old-fashioned mesh hair.
- Geometry shell improvements.
- Faster transfer of morphs between meshes.
- Improvements to the MHX rig.
- Improvements to the Rigify interface.
- Support for FACS introduced in DAZ Studio 4.15.
- Many bug fixes.
Stable version 1.5.1b can be downloaded from https://www.dropbox.com/s/d087603vz5hmau0/import_daz-v1.5.1b-20210302.zip.
As before, the development version can be downloaded from: https://bitbucket.org/Diffeomorphic/import_daz/downloads/
This is the last version that is compatible with Blender 2.79. Future versions of the DAZ Importer, from version 1.6.0 and forward, will only work with Blender 2.80 and later. Maintaining compatibility with Blender 2.79 has become a major nuisance, and since I suspect that very few people use it these days anyway, this means a lot of work for very little gain. Critical bugfixes can still be done in the version_1_5_1 branch, which can be downloaded from https://bitbucket.org/Diffeomorphic/import_daz/downloads/?tab=branches.
Although the code has been written by myself, this add-on has benefitted greatly from bug reports and suggestions by many people. In particular, I want to thank
Alessandro Padovani, for his expertise in materials. The translation from Iray to Cycles and Eevee is essentially Alessandro's achievement.
engetudouiti, for his suggestions in many areas, especially rigging.Xin, for his lucid explanations on coding and the Blender API.