In version 1.5 the Settings panel has been replaced by a pop-up dialog. See https://diffeomorphic.blogspot.com/2020/08/global-settings-improved.html.
A .duf file saved in DAZ Studio does not contain the actual data in the way that Wavefront object or Collada files do. Instead it contains links to various asset files in the DAZ libraries, and these assets can link to other asset files as well. In order to find the assets, both DAZ Studio and the DAZ importer need to know where the DAZ libraries are located. The DAZ importer makes a guess which works for the default libraries on Windows 7, but the paths may need to be changed on other operating systems or if you put assets in non-standard locations, such as an external hard drive.
G:\Daz\MyLib. DAZ Studio can now find assets located in its subfolders. E.g., the clothes of this character were located on the external hard drive.
|Error message in DAZ Importer version 1.2|
|Error message in DAZ Importer version 1.3|
To add an additional base directory, fill in the new library path, which is the same as we specified in DAZ Studio, i.e. G:\Daz\MyLib.