Before we can start importing DAZ (.duf, .dsf) files into Blender, we must make a few preparations.
Copy Scripts folder to DAZ StudioThe plugin contains a directory called to_daz_studio, which contains a single folder called Scripts. Copy or link the Scripts folder to one of the DAZ Studio directories. It probably already has a Scripts folder.
Setting up menusIn order to figure out the final worldspace locations of all vertices and bones, the DAZ Importer needs a .dbz file with that information. This is created with the DAZ script export_to_blender.dsa. which is accessed from a menu in DAZ Studio. In previous versions of the plugin that process had to be done manually. That can still be done, following the instructions here, but there is now a simpler way. Double-click on the script Setup Menus.
Save the DAZ root pathsUnlike OBJ or FBX files, a file from DAZ Studio (.duf, .dsf) is not self-contained. Instead it contains pointers to other DAZ files, which may contain further pointers or the actual data. The pointers are given relative to the DAZ Studio root directories, which are listed at the top of the Content Library tab in DAZ Studio.
to type in the root paths by hand. However, this is rather cumbersome, even if you only have to do it once if you save the settings afterwords. Now there is a script which automatically extracts all root paths in Daz Studio and saves them to a file that can be loaded in Blender.
Installing the Blender add-ons
Download a zip file with the DAZ importer. The development version can be found at https://bitbucket.org/Diffeomorphic/import_daz/downloads/. The stable version 1.6 is bundled with the MHX runtime system with the same version number. Download the latest version 1.6.1 from https://www.dropbox.com/s/ufps8ip4xqxyqy3/import_daz_mhx_rts_v1_6_1.zip.
Open Blender and the Blender Preferences window. In the Add-ons tab, press the Install button to install the add-on.
Setting up the DAZ root pathsBefore we can start to import DAZ files, we must make sure that the DAZ root paths are the same as in DAZ Studio. To this end, press the Global Settings button to open the settings dialog.
The default root paths may work in Windows if you have installed DAZ Studio with the default settings. However, if you use non-standard locations for your assets, or access assets over the web, or use a Mac, these settings will not be right. To fix that, press the Load Root Paths button.