Edit Actions Panel
Loading and retargeting is normally only the first step in the creation of an animation from mocap data. There are many reasons why a loaded animation does not behave exactly the way you want it to: artifacts in the mocap data, differences in armature structure not compensated for correctly by the retargeting process, differences in body stature between the mocap actor and the target character, or simply that the filmed sequence does not do exactly what you intend. It is of course possible to edit the action directly in the graph editor, but this is unpractical due to the amount of mocap data. The BVH retargeter offers several possibilities to edit an action at a higher level. These tools are colleted in the Edit Action panel which is located just below the Options panel.
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